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Sims diary!

  • 17/04/2023 update

    Well, I've been playing and building again for a while! Luckily my mouse sorted itself out (mostly)

    I like the town, but I don't use a lot of it. The gym ever, the pub and the library hardly ever, things like that. And I don't really need two churches. So yeah. It's time to begin again again.

    I think I'm going to de-townify the town on the hill, idk how it is going to work. Instead of the cafe-petshop in the cat garden/park, it should be the pub. THAT's going to be annoying to build. And instead of the (fairly cute :(!!) old monastery-nectary I've made, it should go into the science-hospital... hmm... maybe because I will make the science place separate like I've been intending? Or maybe I need to give up on that (CUTE!) shell.

    I have a beauuuuuuutiful bank I mostly stole with a very cute clothes shop + offices, I think I need to get rid of these, maybe work them into the market lot on a smaller scale if it won't turn it into lag city.

    It's such a shame that the basketball courts were glitchy at the gym. I'm thinking I will change the pool in the 2nd town to be smaller so it can have some changing rooms on the lot (maybe this will make it get actually used?) and I guess I could put some exercise stuff there but I don't think I will.

    If I move the hotel out of the town to a bigger lot (or to a bigger one in town?) it could have the (totally fake) tennis/badminton courts in its grounds. I could even site the athletic career there, might look fun - otherwise I'll put it at the horse club! (Or the new swimming pool?)